Originally posted by Dejectionno need to get so picky and uptight
In a jump, exactly one piece must be jumped over. Not 2 not 0 not even 1/2 of a piece. Empty squares may not be jumped.
Yes one of the d4's in my above post should be a d3.
just a little misunderstanding of the question from SG's part
im guessing ur jst a bit envious at his retro skills and this is ur attempt to get back at him 😀
jst calm down boy
EDIT: i've manged to get to row 4 but all the other squares start to seem so far away....
I seem to recall hearing about this little problem from somewhere.
Now let me get this right.
Move Rules
1) A piece may jump a piece orthogonally adjacent to it, provided the space beyond it is empty.
2) A piece that is jumped is removed from the board.
3) A piece cannot jump multiple pieces.
4) A piece cannot jump diagonally.
5) A piece cannot move unless it jumps another piece.
Does that about cover it?
If so, then here is what I recall of that puzzle.
You can reach the first rank with 2 pieces.
You can reach the second rank with 4 pieces.
I believe the third rank is where space starts becoming a problem, with the 4th rank requiring infinite pieces to reach.
The fifth rank is impossible to reach using these rules.
Sadly, I cannot recall the proof or analysis to reach these conclusions, but one of the biggest factors is the lack of diagonal movement, which makes chaining very cumbersome.
I wish I had a more complete answer, but perhaps someone else here does.
Originally posted by eldragonflyLet me clarify that rule.
so this means that a piece can jump a piece, then stop then jump another piece, which is the same as a multiple jump. Doesn't make sense.
3) A piece cannot jump multiple pieces in a single move.
This leaves open the possibility of the piece jumping several others one at a time, which is very clearly a necessity to move beyond 1 row out.