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Ponderable
chemist

Linkenheim

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@medullah said
One extra though on clan matches.

Instead of winner takes all, is it easy/desireable to change things so that you keep the points that you actually win?
Actually that is reflecetd in "Net" and "gross" point lists (you can aorder according to each to see where you are

medullah
Lover of History

Northants, England

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@Ponderable

If you are in a 5 match game and you lose 3-2, then you don't get 4 points, you get 0

Ponderable
chemist

Linkenheim

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@medullah said
@Ponderable

If you are in a 5 match game and you lose 3-2, then you don't get 4 points, you get 0
OK, understood the intention wrongly...

medullah
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@Ponderable
👍

I thought that you had 😉

venda
Dave

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@medullah said
One extra though on clan matches.

Instead of winner takes all, is it easy/desireable to change things so that you keep the points that you actually win?
All this has been debated in the past Pete, and some alterations to the points system(among other things) made.
As I have said before, whatever system is adopted ,players will find loopholes to exploit.
I have thought in the past that adopting the system used by FIDE including 1/2 a point each for a draw might help but my instinct says just accept the system as it is and leave the admins to weed out any obvious cheating

Russ
RHP Code Monkey

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4 edits

Shockingly, this thread was created nearly a year ago. My estimation skills are clearly as sharp as ever. Huge codebases take a long time to rewrite/refactor - who knew!? 😳

A few screen shots have just been uploaded to socials - although it still hasn't really reached the "prettying it up" stage quite yet, but a similar theme will remain.

Twitter thread of Work In Progress screengrabs

Once complete a blog post here will document the key differences with final images...so the above are just work in progress.

One little addition mentioned in the Twitter thread above - "traffic light" colors system for browsing game results has been very frequently requested. It has now been added.

Russ
RHP Code Monkey

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Buddies and Blocked players will all be managed from the player directory.

Twitter thread of Work In Progress screengrabs

Russ
RHP Code Monkey

RHP HQ

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A small update - I'm just working on reimplementing dark mode. Internal testing to start next week.

Russ
RHP Code Monkey

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divegeester

Mutara Nebula

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@russ said
A small update - I'm just working on reimplementing dark mode. Internal testing to start next week.
Excellent. I’m using DM all the time now, but a refresh would be beneficial 👍🏼

Russ
RHP Code Monkey

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@divegeester said
Excellent. I’m using DM all the time now, but a refresh would be beneficial 👍🏼
The new Dark Mode will take a bit of refinement still, but it is in place again at least.

divegeester

Mutara Nebula

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@russ said
The new Dark Mode will take a bit of refinement still, but it is in place again at least.
Is dark mode available on iPhone?
I can’t see the icon.
Thanks

Russ
RHP Code Monkey

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@divegeester

On the web site (on mobile), open the main menu (click avatar), and it will be at the bottom of the menu alongside Log Out.

On the new build it is there all the time, as the menu bar no longer exists as it does now.

divegeester

Mutara Nebula

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@russ said
@divegeester

On the web site (on mobile), open the main menu (click avatar), and it will be at the bottom of the menu alongside Log Out.
Ah of course 🙄

Thank you.

BigDogg
Secret RHP coder

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[nevermind]

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