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25 Nov 08
Originally posted by Rene-ClaudeThanks Rene-Claude 🙂 found it... Think I ll make an appointment to get my glasses checked....
On the right of your game board is a list:-
Message your opponent
Notebook
Flip board
Offer draw
Claim draw
Resign
Conditional moves
Subscribe
After move preference
Skip this game for now
Analyze board Game Log
Con. move queuePrint board
Between 'Resign' and 'Subscribe' you will see 'Conditional moves' - click on this
adalia x
Seems there's a bug with the conditional moves - cant do that o' so special move where a pawn can take another pawn when the other pawn has just moved 2 spaces on it's first move by moving to where it would have been if it was to have moved only 1 space - sorry can never remember the name of it. Here's a screen shot of what I'm talking about:
http://ars-technomagia.org/images/conditional-move-bug.JPG
Oh also for all those having issues using conditional move - I've found that I have to make my move and then return to the game while it's my opponents turn in order to get the conditional moves to work.
Originally posted by nswearinI just ran into the same problem. The move is called "en passant". And the new conditional move functionality does not allow for it. That's definitely a bug. 🙂
Seems there's a bug with the conditional moves - cant do that o' so special move where a pawn can take another pawn when the other pawn has just moved 2 spaces on it's first move by moving to where it would have been if it was to have moved only 1 space - sorry can never remember the name of it. Here's a screen shot of what I'm talking about:
http://ars- ...[text shortened]... n to the game while it's my opponents turn in order to get the conditional moves to work.
Originally posted by EldaveerMe and Swiss Gambit played a game testing everything under the conditional terms.
I just ran into the same problem. The move is called "en passant". And the new conditional move functionality does not allow for it. That's definitely a bug. 🙂
EP works fine.
Thread 104417
Originally posted by greenpawn34It worked fine when it was the "IF" part of the move, i.e. "IF exf6ep then Kd8", although the Pf5 was not removed automatically. I had to manually remove it.
Me and Swiss Gambit played a game testing everything under the conditional terms.
EP works fine.
Thread 104417
I'm not sure it works as the "THEN" part, i.e. "IF f5 then exf6ep".
Originally posted by kingcolemkThe analyse board facility still works on games that have conditional moves set (works for me anyhow). Describe your problem in a bit more detail.
I notice that the Analyze function does not work if there are any active conditional moves. Is this something we will have to accept ?
Consider posting a new thread in the help forum (it gets read a bit more often than here I think).