Dave, you once said to me that no matter what system is in place, there will always be a way for people to exploit any "loopholes" and give themselves (or others) an unfair advantage.
Narrowing the points difference to 100, or making it a 5 year average instead may help, but not significantly... it would only be a half measure.
My thoughts? Take the full measure and have the very people who are guilty of wrongdoing banned.
I don't understand what's wrong with both teams just sending their best available teams to play against each other, forget rating limitations. Then the best clan will always win. It's supposed to be about the chess. Not manipulating your rating or stacking the odds in your favor. Give each clan it's own elo rating, highest rating at the end of the year wins. With each clan having it's own rating the top team wont get much points from playing the lowest rated team, if they get any at all.
This would also have an added bonus of shifting the focus on skill rather than just playing fast with a ton of games on the go to get more points.
Can anybody think of a more fair and balanced system than this?
Originally posted by vendaMust admit I hadn't noticed this but let's deal with one thing at a time
By preventing a clan mounting multiple big challenges against a "dummy" clan and falsifying the results as I think Al is suggesting.
There's also a rule which stops re - challenges between clans within a certain period meaning clans can't conclude challenges almost immediately and then mount a new one
If clans are doing this as soon as the time period expir ...[text shortened]... he admins who should be able to do something about it.
I suggest sending feedback with evidence
Please support my proposal on "Site Ideas "
The Clan getting challenges giving results can only come from members in the same clans
Obviously where members are in two clans whether or not they are in the same challenge should be stopped
Originally posted by KnightStalker47i can think of problems for low rated players.
I don't understand what's wrong with both teams just sending their best available teams to play against each other, forget rating limitations. Then the best clan will always win. It's supposed to be about the chess. Not manipulating your rating or stacking the odds in your favor. Give each clan it's own elo rating, highest rating at the end of the ye ...[text shortened]... on the go to get more points.
Can anybody think of a more fair and balanced system than this?
Who is going to accept a 1200 or lower player into their clan if it lowers their overall clan rating?.
The system you propose is already in place in the site clan leagues where match ups are automatic regardless of rating.
Consequently not many weak clans enter the site leagues
Originally posted by 64squaresofpainFirst of all you've got to prove it and secondly banning people loses revenue for the site.
Dave, you once said to me that no matter what system is in place, there will always be a way for people to exploit any "loopholes" and give themselves (or others) an unfair advantage.
Narrowing the points difference to 100, or making it a 5 year average instead may help, but not significantly... it would only be a half measure.
My thoughts? Take the full measure and have the very people who are guilty of wrongdoing banned.
Another of my beliefs is that in all walks of life the bottom line always comes down to money
Originally posted by 64squaresofpainI agree.
Dave, you once said to me that no matter what system is in place, there will always be a way for people to exploit any "loopholes" and give themselves (or others) an unfair advantage.
Narrowing the points difference to 100, or making it a 5 year average instead may help, but not significantly... it would only be a half measure.
My thoughts? Take the full measure and have the very people who are guilty of wrongdoing banned.
Don't do the crime if you can't do the time. Easy-peasy.
Originally posted by KnightStalker47Yes.
I don't understand what's wrong with both teams just sending their best available teams to play against each other, forget rating limitations. Then the best clan will always win. It's supposed to be about the chess. Not manipulating your rating or stacking the odds in your favor. Give each clan it's own elo rating, highest rating at the end of the ye ...[text shortened]... on the go to get more points.
Can anybody think of a more fair and balanced system than this?
I say cut the mumbo-jumbo with number of points this and 5 yr that.
Let's have a clan game rating and a non-clan game rating. That will stop all the sandbagging like a freaking heart attack.
Originally posted by SuzianneYou may have something there.
Yes.
I say cut the mumbo-jumbo with number of points this and 5 yr that.
Let's have a clan game rating and a non-clan game rating. That will stop all the sandbagging like a freaking heart attack.
I can't remember this being suggested before and I can't think of any drawbacks offhand.
After all you can have an exclusive club rating so why not an exclusive clan rating?
Originally posted by vendaBut with 3 concurrent challenges of 15-20 players times two feeder clans to the
By preventing a clan mounting multiple big challenges against a "dummy" clan and falsifying the results as I think Al is suggesting.
There's also a rule which stops re - challenges between clans within a certain period meaning clans can't conclude challenges almost immediately and then mount a new one
If clans are doing this as soon as the time period expir ...[text shortened]... he admins who should be able to do something about it.
I suggest sending feedback with evidence
cheating clan, it would easily generate 90-120 gift points every few weeks.
No clan could overcome a 1500-2000 point gift deficit in a year.
The system as it sits is a joke.
Originally posted by vendaI believe you said it in a nut shell bottom line comes down to money. I've seen a few good suggestions also, on how to handle the situation.
First of all you've got to prove it and secondly banning people loses revenue for the site.
Another of my beliefs is that in all walks of life the bottom line always comes down to money
Get rid of the few involved, sure you lose some revenue but you get the problem cleaned up, with very good odds no one will try the same thing again.
Plan B, suspend the ones involved and take away the points, then again the point you brought up is to prove it. One could come pretty close to seeing the stolen points, IMHO.
Who before almost the end of February has EVER had such a lead on some pretty good teams? It does get ridiculous.
My 5 cents worth, as we don't have any pennies any more in Canada.
-VR
Originally posted by KnightStalker47Normally, I'd support this, but for the presence of Engineeers.
I don't understand what's wrong with both teams just sending their best available teams to play against each other, forget rating limitations. Then the best clan will always win. It's supposed to be about the chess. Not manipulating your rating or stacking the odds in your favor. Give each clan it's own elo rating, highest rating at the end of the ye ...[text shortened]... on the go to get more points.
Can anybody think of a more fair and balanced system than this?
Originally posted by SuzianneYou can always sandbag in clan games in which the team outcome is already decided.
Yes.
I say cut the mumbo-jumbo with number of points this and 5 yr that.
Let's have a clan game rating and a non-clan game rating. That will stop all the sandbagging like a freaking heart attack.