White to Move© (The Turk's Tactics Thread)

White to Move© (The Turk's Tactics Thread)

Only Chess

Cookies help us deliver our Services. By using our Services or clicking I agree, you agree to our use of cookies. Learn More.

h

Joined
25 Apr 06
Moves
5939
18 Mar 08
1 edit

I had made a little mistake, I thought 2. ... Kh8 3. Qg8+, but then instead 3. Qxa8 is a little bit better. Anyway:

b
perpetualEditMonkey

Nova Scotia

Joined
14 Jan 06
Moves
10177
18 Mar 08
2 edits

Is it white to move and draw?

1. Bb5+ axb5 2. Qxb5+ Kf8 3. Qc5+ Ke8 4. Qb5+ Kf8 and draw by perpetual check

h

Joined
25 Apr 06
Moves
5939
18 Mar 08
2 edits

That's not the right solution, although indeed that variation you give leads to an unavoidable perpetual check.

White can win (actually mate in nine at most, in all variations) from the given situation. It's not that difficult; I figured it out within 1-2 minutes behind the board in the game I played it (time control was 8 minutes total). The previous moves were Rh1-a1, Qa4xa1. I suppose I should've given that previous position with the task to find the dubious Rh1-a1 (!?)

k

Joined
31 Oct 03
Moves
17163
18 Mar 08

Originally posted by heinzkat
I had made a little mistake, I thought 2. ... Kh8 3. Qg8+, but then instead 3. Qxa8 is a little bit better. Anyway:

[fen]r1b1k1nr/1p4pp/p3p3/2QpNpB1/1P6/2pB4/2P1KPPP/q7 w kq -[/fen]
Black King is in already stalemate. White needs a check. starts with bishop sac:

1.Bb5+ axb5 2.Qb5+ Kf8 3.Qc5+ Ke8 4.Qb5+ Perpetual.

S
Caninus Interruptus

2014.05.01

Joined
11 Apr 07
Moves
92274
18 Mar 08

Originally posted by heinzkat
I had made a little mistake, I thought 2. ... Kh8 3. Qg8+, but then instead 3. Qxa8 is a little bit better. Anyway:

[fen]r1b1k1nr/1p4pp/p3p3/2QpNpB1/1P6/2pB4/2P1KPPP/q7 w kq -[/fen]
Black's Q is hopelessly out of play and his other pieces are not developed. No doubt White deliberately sac'ed his rooks to get this position.

1.Qc7 Nf6 2.Qf7+ Kd8 3.Qxg7 Rf8!?
A desperate move, but how else to answer the threat of Bxf6+ and mate next? Certainly not 3...Bd7?? 4.Qxd7#, thanks to the pin
4.Qxf8+ Kc7 5.Qc5+ Kb8
5...Kd8 6.Bxf6+ is death also.
6.Bf4!!
A fitting quiet finish. There is no good defense to the twin double checks, e.g. 6...Ra7 7.Nc6+ and Qxa7#, or 6...b5 7.Nd7+ Kb7 8.Qb6#

h

Joined
25 Apr 06
Moves
5939
18 Mar 08
4 edits

SwissGambit: Correct. The dubious game was as follows (notice 17. ... Qxh1 18. Qd6)

1. e4 e6 2. d4 d5 3. Nc3 Bb4 4. e5 c5 5. a3 Bxc3+ 6. bxc3 Qc7 7. Qg4 f5 8. Qg5 cxd4 9. Bd2 Qxe5+ 10. Be2 dxc3 11. Bf4 Qf6 12. Qg3 Nc6 13. Bg5 Qd4 14. Nf3 Qa4 15. Bd3 Nb4 16. axb4 Qxa1+ 17. Ke2 Qa4 18. Qc7 Qd7 19. Qc5 a6 20. Ne5 Qa4 21. Ra1 Qxa1 22. Qc7 Nf6 23. Qf7+ Kd8 24. Qxg7 Rf8 25. Qxf8+ Kc7 26. Qc5+ Kb8 27. Qd6+ Ka7 28. Be3+ b6 29. Qxb6# 1-0

(Of course?) I did not see the Bf4 finesse, I had already found the easier Qd6+.

In your line 6. ... Ra7 7. Nd7+ Ka8 8. Nb6 mate is a bit prettier.

S
Caninus Interruptus

2014.05.01

Joined
11 Apr 07
Moves
92274
18 Mar 08

My turn. Here's a fun one:

z

127.0.0.1

Joined
27 Oct 05
Moves
158564
18 Mar 08

Originally posted by SwissGambit
My turn. Here's a fun one:

[fen]8/k7/P2b2P1/KP1Pn2P/4R3/8/6np/8[/fen]
I must be missing something

b6+, Kb8, g7 and the pawn will queen

i
SelfProclaimedTitler

Joined
06 Feb 06
Moves
23543
18 Mar 08

Originally posted by kenan
Welcome to White to Move© tactics thread.


Your objective is finding the best move and continuation for [b]white
. Post your opinion and discuss.


The initial position is going to be open for about one day unless someone posts the correct continuation. If someone finds the correct continuation they can post their own white to move position with ...[text shortened]... tting in this thread so we all can focus on the boards and the variations. Thank you.[/i]
Always white to move 😲

I dunno why, and than I have confusion from black perspective... 🙁

EDIT : I do not spam, I do really think so.

k

Sigulda, Latvia

Joined
30 Aug 06
Moves
4048
18 Mar 08
3 edits

Originally posted by SwissGambit
My turn. Here's a fun one:

[fen]8/k7/P2b2P1/KP1Pn2P/4R3/8/6np/8[/fen]
I'd play 1. b6!+ (to block Bc7) And the follow-up could be something like this - 1. ... Kb8 2. Re1! (to block the future black queen from checking) Nxe1 3. g7 Kc8 4. g8=Q+ Kd7 5. Qe6+ Kd8 6. Qxd6+ etc.

EDIT: However, the most important variation seems to me is 1. ... Ka8 2. Re1 Nxe1 3. g7 h1=Q 4. g8=Q+ Bb7 5. Qe6! Qg1 6. Qc8 a quiet finish. I hope it's the solution.

S
Caninus Interruptus

2014.05.01

Joined
11 Apr 07
Moves
92274
18 Mar 08
1 edit

Originally posted by zebano
I must be missing something...
Yes...it's not so simple. For starters, Black is also threatening to Queen.

h

Joined
25 Apr 06
Moves
5939
18 Mar 08
1 edit

It's more complicated. Black Queens too after
1. b6+ Ka8
2. g7 h1=Q
3. g8=Q Bb8.

I've seen this, it involves ... Qxh5+ Qg5!! Qxg5+ Ka6!, but I'm not sure of the beginning of this problem - I even thought there were some flaws, 'cooks' in the beginning of the solution.

1. b6+ Ka8
2. Re1 [blocking the first rank] Nxe1
3. g7 h1=Q
4. g8=Q+ Bb8
5. a7 Nc6+
6. dxc6 Qxh5+
7. Qg5 Qxg5+
8. Ka6 Bxa7
9. c7 [threatening b7#] and from there I really don't know, but White should promote and win.

Invalid FEN inserted - k7b1P5KP66q18884n3

S
Caninus Interruptus

2014.05.01

Joined
11 Apr 07
Moves
92274
18 Mar 08

Originally posted by kbaumen
I'd play 1. b6!+ (to block Bc7) And the follow-up could be something like this - 1. ... Kb8 2. Rd1! (to block the future black queen from checking) Nxd1 3. g7 Kc8 4. g8=Q+ Kd7 5. Qe6+ Kd8 6. Qxd6+ etc.
In that line, Black never gets the chance to Queen. So, why bother with 2.Re1?

B

Joined
06 Mar 08
Moves
412
18 Mar 08

Originally posted by SwissGambit
Yes...it's not so simple. For starters, Black is also threatening to Queen.
Typical. When I find this thread, it starts getting out of hand.
😉

k

Sigulda, Latvia

Joined
30 Aug 06
Moves
4048
18 Mar 08
1 edit

Originally posted by SwissGambit
In that line, Black never gets the chance to Queen. So, why bother with 2.Re1?
Yeah, I edited my post. Re1 is important in 1. ... Ka8 line.

EDIT: eh, edits don't count.