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e4

Joined
06 May 08
Moves
42492
01 Oct 20

White to play and Force Black to mate White in 5 moves.



I'm on 1.Be6 and have it solved for 1..fxe6 and 1...f6 but cannot solve 1...f5.





cannot get this one. 1...f4

sw

Joined
11 Aug 09
Moves
4926
02 Oct 20

@greenpawn34

I might have it... definitely double check me, though. I think black's moves after f5 are all only moves.

Secret RHP coder

on the payroll

Joined
26 Nov 04
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155080
02 Oct 20

These are called "Selfmates".

"Helpmate" usually means that white and black collaborate to checkmate black.

e4

Joined
06 May 08
Moves
42492
02 Oct 20
1 edit

Hi spidey widey,

Yes that must be it. I was to fixated keeping the White King on f1.
The stipulation said mate had to happen on or before Black's fifth move,
a bit misleading unless there is a quicker forced mate. We have five moves.

It is from the lastest CHESS (there is prize but it would have been won by now).

Hi BigDoggProblem,

Yes, I always get them mixed up. Though the thread title works.

It was composed by Andrei Selivanov in 2000. Good!

Maybe you can rescue the thread by giving us a Helpmate....please do...and not too hard.

Secret RHP coder

on the payroll

Joined
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Moves
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02 Oct 20
1 edit

@greenpawn34 said
Hi spidey widey,

Yes that must be it. I was to fixated keeping the White King on f1.
The stipulation said mate had to happen on or before Black's fifth move,
a bit misleading unless there is a quicker forced mate. We have five moves.

It is from the lastest CHESS (there is prize but it would have been won by now).

Hi BigDoggProblem,

Yes, I always get them mix ...[text shortened]... . Good!

Maybe you can rescue the thread by giving us a Helpmate....please do...and not too hard.
OK...

G. Backsi

Helpmate in 2, 2 solutions

Black moves first. White's 2nd move should be mate.

The drunk knight

Stuck on g1

Joined
02 Sep 12
Moves
59234
02 Oct 20
1 edit

@bigdoggproblem said
OK...

G. Backsi
[fen]8/8/7K/8/1R6/k7/1R1p4/2b2N2[/fen]
Helpmate in 2, 2 solutions

Black moves first. White's 2nd move should be mate.
Found one at least:



I guess pgn's can't be hidden lol
Second one is a toughie...
EDIT: OK just got it
it requires a horsey promotion

Secret RHP coder

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03 Oct 20

So maybe that last one was a bit too easy. Here's another that's a little bit harder:


Helpmate in 6

e4

Joined
06 May 08
Moves
42492
03 Oct 20

Never had a chance to get the last one, got this copied for me to do at work!

e4

Joined
06 May 08
Moves
42492
04 Oct 20

I think I have it.

Secret RHP coder

on the payroll

Joined
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04 Oct 20

@greenpawn34

That's it.

The main challenge is to get a white pawn promoted without stalemate!

e4

Joined
06 May 08
Moves
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05 Oct 20

Hi BigDoggProblem

Which of course happened on an earlier attempt.

Secret RHP coder

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05 Oct 20

That last one was also by G. Backsi.

Here's another one:


F. Chlubna

Helpmate in 5

e4

Joined
06 May 08
Moves
42492
05 Oct 20
1 edit

I think I have this one as well. it's a sister to the Selfmate I had in
the blog where a Black Knight shields the Black King from White Rooks.
This time the Black Knight shields the White King from Rooks. This one is excellent.



the blog helpmate.

Secret RHP coder

on the payroll

Joined
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06 Oct 20

@greenpawn34 said
I think I have this one as well. it's a sister to the Selfmate I had in
the blog where a Black Knight shields the Black King from White Rooks.
This time the Black Knight shields the White King from Rooks. This one is excellent.

[pgn]
[Event "?"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "?"]
[Black "?"]
[Result "*"]
[SetUp "1"]
[FEN "8/1B6/2r2n2/K ...[text shortened]... sk of repeating myself, Black has no choice but to play...} 13... Nxe2 {Checkmate. Brilliant.}[/pgn]
The theme is a "Rundlauf" - the Black Knight returns to the square where it started.

I learned about this problem while trying to compose my own helpmate with a Knight Rundlauf and check screening. This one was much more economical [meaning, less material on the board] as well as shorter [less wasted/non-thematic moves] than mine!

e4

Joined
06 May 08
Moves
42492
06 Oct 20

Hi BigDoggProblem

I never noticed the Black Knight ends up on it's original square.
This makes it all the more amazing.

I got the idea for that one fairly quickly.
It was the placing of the f6 Knight and why was it there.
(it is how I have stumbled upon a few solutions....what is that piece there for.)


I saw if the f6 Knight went to g4 then the King is in a mating net
waiting for Bxc6. Then it's just a matter of getting the White King to e1