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Fixing your game history.

Fixing your game history.

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Yes, just enter the King's move.

-Russ

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I will look into adding the option to fix bodged restored moves. (delete them so they can be re-entered)

Check back here in 48 hours, I should have something up.

-Russ

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Originally posted by Russ
I will look into adding the option to fix bodged restored moves. (delete them so they can be re-entered)

Check back here in 48 hours, I should have something up.

-Russ
Cool! Obviously you wouldn't want anyone to modify moves which were outside the date range of when the moves were lost.

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I've had a couple of problems.

Firstly, what exactly are we supposed to input for "Move 0"?

Secondly, what should we do about games registered as incomplete or incorrect that are not so?

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If the first move was not recorded due to the problem, it cannot be fixed, so make sure you are not trying to fix a game where the initial move is corrupt. Happy fixing!

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I was fortunate to have had only one corrupted game with only a few missing moves. I used the tool and it worked like a charm! Thanks, Russ.

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Originally posted by Russ
The issue last week (Thread 86184) has resulted in the game history being switched off for all affected games. It is now possible to fix any missing entries from a game history. The following comments are reposted from another thread.


http://www.redhotpawn.com/gameanalysis/gamefix.php?gameid=xxxxxx

Replace xxxxxx with the id for the ...[text shortened]... ll moves have been entered, you will be informed that the history is complete


-Russ
Um, why not just capture the FENs for all active games and start recording them from now on. .

Nak

2 edits
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Originally posted by nakazanie
Um, why not just capture the FENs for all active games and start recording them from now on. .

Nak
Because in a lot of games, just a few moves are lost. Russ is giving the option to the players of those games to fill in those blanks. There probably are a lot of very interesting and instructive games which would have otherwise would have gone forever if it wasn't for this tool.

EDIT: Oops, Russ, you aren't a tool. 😉

EDIT: Actually, I see what you are getting at. You are talking about where games couldn't be repaired, then allow for games to play from the point of where it was lost onwards. All depends on how it was developed. I suppose it can be modified so it would be like a set game and play from that point. Although, in this case, they would be rated games.

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Originally posted by Russ
I will look into adding the option to fix bodged restored moves. (delete them so they can be re-entered)

Check back here in 48 hours, I should have something up.

-Russ
I just need another 24 hours on this...sorry for the delay.

-Russ

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Fixed my games, and got my message log in the proper order too, thanks.

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Originally posted by Nordlys
Does this affect in-game messages? And does the complete removal of the game history if you don't use the tool affect in-game messages?
Anyone know the answer to this? I have a finished game with a message log I'd like to keep. I am not sure I can reconstruct the game anyway, but if that's what needs to be done to retain the message log, I would at least try; but if restoring the moves would result in erasing the messages, I'd rather leave the game without the move history.

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Originally posted by Nordlys
Anyone know the answer to this? I have a finished game with a message log I'd like to keep. I am not sure I can reconstruct the game anyway, but if that's what needs to be done to retain the message log, I would at least try; but if restoring the moves would result in erasing the messages, I'd rather leave the game without the move history.
When I reconstructed one of my games, I lost the message that was made on one of the moves that was corrupted, replacing the message with [Restored move]; I don't know if trying and failing would lose all the messages, but certainly those on corrupt moves are already...

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Originally posted by lausey
Because in a lot of games, just a few moves are lost. Russ is giving the option to the players of those games to fill in those blanks. There probably are a lot of very interesting and instructive games which would have otherwise would have gone forever if it wasn't for this tool.

EDIT: Oops, Russ, you aren't a tool. 😉

EDIT: Actually, I see what you ar ...[text shortened]... like a set game and play from that point. Although, in this case, they would be rated games.
Yes, all these moves are being made that aren't being recorded. One could just start recording them now so that their move histories would begin with a FEN. .pgn files can do this. Then people can go in with this tool and complete the games if they want.

Nak

1 edit
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Originally posted by Bad wolf
When I reconstructed one of my games, I lost the message that was made on one of the moves that was corrupted, replacing the message with [Restored move]; I don't know if trying and failing would lose all the messages, but certainly those on corrupt moves are already...
Thanks. I took the risk (after taking a copy of the message log), and it worked out fine. It turned out that only one move was corrupted, and once that was fixed, the messages of all the later moves were still there and now attributed to the correct person again.

Edit: Oops... The message log is fixed, but the move history isn't. Now I get the same error message others have been reporting earlier in this thread: "This game has a complete history, but it is corrupt and now cannot be fixed." 🙁

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I can't analyze any games because i can't use that board properly? Will this be fixed w/i a week?

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