Surtism heading for 2000 games

Surtism heading for 2000 games

Tournaments

Cookies help us deliver our Services. By using our Services or clicking I agree, you agree to our use of cookies. Learn More.

Joined
10 Jan 08
Moves
16951
29 Jul 09

fancy a game? 😡

D

Joined
21 Sep 06
Moves
24552
31 Jul 09

I'd be interested in statistics from this experiment if they're easy to calculate. As in, what's the distribution of time controls, avg opponent rating, etc. for the 2000+ games. I hope I'm not the only one who would be interested. =)

In my early days here I found 50+ games to be very stressful, and that was with mostly 3/ time controls with maybe half of my opponents in the 1600+ range. It's nothing like 2000+. Come to think of it, a lot of my stress was sweating through a two-pawn deficit in Game 2850350.

B
bloody hell

feeding the chimps..

Joined
05 Jun 09
Moves
64210
27 Aug 09

Originally posted by DawgHaus
I'd be interested in statistics from this experiment if they're easy to calculate. As in, what's the distribution of time controls, avg opponent rating, etc. for the 2000+ games. I hope I'm not the only one who would be interested. =)

In my early days here I found 50+ games to be very stressful, and that was with mostly 3/ time controls with maybe half ...[text shortened]... nk of it, a lot of my stress was sweating through a two-pawn deficit in Game 2850350.
Mostly whenever I look for a game the higher rated players wont play me because of my rating and sloppy blunders etc.
In the tournaments i get to play higher rated players but I prefer rating restrictions as it gives me a chance of winning(mind you i still dont win)

BIGWAD

j

Joined
20 Jun 03
Moves
233898
25 Dec 09

Sorry to see that Surtism has had six games lost by timeout. A brave try and congratulations to him on getting as far as he did.

Australia

Joined
20 Jan 09
Moves
386298
28 Dec 09

Originally posted by jayaitch
Sorry to see that Surtism has had six games lost by timeout. A brave try and congratulations to him on getting as far as he did.
I think he well and truly proved his point, that you can manage 2000 games if you organise the time controls and yourself and your private life. It's a pity that the real world (his ISP) wrecked the project, but he deserves credit for surviving so long.

H

Joined
25 May 08
Moves
54889
29 Dec 09

What does an enterprise with more than 2000 games shows: an undertaking with no real value. Let us concentrate on the real thing of life. Every flush is not good for us πŸ˜‰

To play some chess-games would be good and interesting and not more πŸ™‚

Joined
10 Jan 08
Moves
16951
30 Dec 09

Originally posted by Kewpie
I think he well and truly proved his point, that you can manage 2000 games if you organise the time controls and yourself and your private life. It's a pity that the real world (his ISP) wrecked the project, but he deserves credit for surviving so long.
he failed, his experiment failed... only thing he has proven is that you can't handle 2000 games at once. he gave it a good shot yes but he failed.

it was a stupid goal and he deserves no credit for attempting such a meaningless task.

T
F**k the EU, IMF,WB

Joined
10 Mar 07
Moves
167370
31 Dec 09

He's being timed out..200+ at the moment😳

H

Joined
25 May 08
Moves
54889
31 Dec 09

I don't understand, how surtism gets timeout in different games, because he had his vacations at this time?

Eddie's Dad

Raving Mad

Joined
13 Jun 08
Moves
268608
31 Dec 09

Originally posted by Hannilein007
I don't understand, how surtism gets timeout in different games, because he had his vacations at this time?
There was a period of time when his vacation flag wasn't up. I saw a skull in one game but did not take it. Now I see no skull since his flag has gone up.

H

Joined
25 May 08
Moves
54889
31 Dec 09
1 edit

Originally posted by sbacat
There was a period of time when his vacation flag wasn't up. I saw a skull in one game but did not take it. Now I see no skull since his flag has gone up.
Thank you for this information πŸ™‚

S
Prof.

Blighty

Joined
05 Jun 07
Moves
137855
04 Jan 10

The 2,000 games in progress concept failed for one reason alone, technology. My Internet provider at home changed about three weeks ago and as such I have not been able to access the Tinternet at home. Now I am back in work I will start playing again.

Sadly, I had insufficient vacation days to see me through to the end of 2009 and the weather meant that I was not working at my office.

To all those who chose not to take the skull, many thanks, and to those I beat whilst my rating is low, I am very sorry.

To be honest, without the technological and weather problems the 2,000 games in progress would have been doable, at 1300 games it was easy to keep up.

Ow well!