1 day timeout with 2 day time bank

1 day timeout with 2 day time bank

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S1

Joined
22 Jan 06
Moves
3956
06 Jun 06

Can we create an option of a 1 day timeout but with the option of a shorter time bank other than the current lowest option of 7 days. I like the one day time out but want to create a game with a tighter time bank to avoid that sitting around waiting scene. Something like an otion of 2 and 3 day time bank would be nice...!

A

ARIZONA

Joined
21 May 06
Moves
23494
09 Jun 06

I think some options should be able to have no time out, and only time bank. So your time doesnt restart... it keeps going! That way, some one losing in a game cant just wait till the last second to make a move then wait another two weeks to make another move.

What does everyone else think? 😏

X
Cancerous Bus Crash

p^2.sin(phi)

Joined
06 Sep 04
Moves
25076
09 Jun 06

Originally posted by AZHAWTNESS
I think some options should be able to have no time out, and only time bank. So your time doesnt restart... it keeps going! That way, some one losing in a game cant just wait till the last second to make a move then wait another two weeks to make another move.

What does everyone else think? 😏
Some tournaments have this. Of course the issue for having it in general is that someone could make 4 moves and then you have to wait perhaps 60 days before you can time them out.

They are also a nightmare to play in at times. Always flashing those damn clocks at you.

Joined
31 May 06
Moves
1795
12 Jun 06

it might be helpfull however to be able to enter an arbitary time (in hours) for the time out and time bank, with preset limits. mor flexibility for people who want to play speed ches for example.

m

Joined
06 Jun 06
Moves
1458
13 Jun 06
2 edits

If you don't want someone to wait weeks until moving, just make a shorter time bank and don't accept challenges from people with large time banks.

X
Cancerous Bus Crash

p^2.sin(phi)

Joined
06 Sep 04
Moves
25076
13 Jun 06

Originally posted by googlefudge
it might be helpfull however to be able to enter an arbitary time (in hours) for the time out and time bank, with preset limits. mor flexibility for people who want to play speed ches for example.
We play correspondence here.

ab

Joined
28 Nov 05
Moves
24334
13 Jun 06
1 edit

Originally posted by RedHotPawn
Welcome to Red Hot Pawn
The first thing to know is that Red Hot Pawn is first and foremost a correspondence chess site. This means that when you make a move in a game, it is unlikely that your opponent will reply to your move immediately. Typically, you will make a move and then wait minutes, hours, or, depending on your opponent, sometimes even days for your next move.

When you opponent does move, you will be notified by email, or, if you choose not to receive email notifications, you will see a list of games awaiting your move each time you visit Red Hot Pawn

Isn't that a very slow way to play?
Whilst real-time chess is suited to fast, blitz games, Red Hot Pawn allows you to make moves when you are ready; games don't have to be finished in one sitting. It is for players who would rather have several games running concurrently and dip in and out of the site throughout the day.

d

Joined
07 Jun 06
Moves
3057
19 Jun 06

i think both of the ideas, 2 day timebank and no timeout with only timebank can bu quite useful.

actually a 2 day timebank is what i'd like to see here. it's really long to wait for a week or more but i'd like to put some timebank for the people i play (and for myself of course) so that in case of an unexpected incident we can have a small amount of time at hand. if the things keep me away for more than, say, 2 days then i loose a game, it's ok. but i would feel guilty if i press the skull for a game that i set no time bank (i never did that but i'm very new to the site, i experienced this only once or twice). i know that the people can decide not to play with those settings but many times i overlook about the timebank and also timeouts when i search through open invites..

however, there may be some issues with timebank only option.