An interesting chess puzzle ;)

An interesting chess puzzle ;)

Posers and Puzzles

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i

Joined
30 Oct 04
Moves
7813
01 Jul 05

Something interesting I found while reading a book about the beginning of chess composition.
White to play and win:

T

Joined
29 Feb 04
Moves
22
01 Jul 05

Nice. An interesting 2nd move.

M

Joined
12 Mar 03
Moves
44411
01 Jul 05

Not too difficult. Black only makes forced moves.

j

Joined
07 Jul 04
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102838
01 Jul 05

KxN Qa1; h3 Qa2; h4 Qa1; h5 Qa2; h6 Qa1; h7 Qa2; h8=N Qa1;
Nf7 Qa2; Nd6 Qa1; NxP Qa2; Na5 Qa1; NxR++

Jeff

M

Joined
12 Mar 03
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44411
01 Jul 05

Originally posted by THUDandBLUNDER
Nice. An interesting 2nd move.
Yes, odd or even.

i

Joined
30 Oct 04
Moves
7813
01 Jul 05

No, not too difficult. It was made by Otto Blathy famous not only with his mostrous chess problems (mate in 100+) and studies but with his inventions in engineering.

i

Joined
30 Oct 04
Moves
7813
01 Jul 05

Okay, here is another from that period (around 1920's) by another author. Pawns only:

White to draw

T

Joined
29 Feb 04
Moves
22
01 Jul 05
1 edit

Originally posted by jebry
KxN Qa1; h3 Qa2; h4 Qa1; h5 Qa2; h6 Qa1; h7 Qa2; h8=N Qa1;
Nf7 Qa2; Nd6 Qa1; NxP Qa2; Na5 Qa1; NxR++

Jeff
After 11. Na5 12...c4 draws. 😵

T

Joined
29 Feb 04
Moves
22
01 Jul 05
1 edit

Originally posted by ilywrin
Okay, here is another from that period (around 1920's) by another author. Pawns only:
[fen]8/7p/8/8/8/5p1k/7P/6K1 [/fen]
White to draw
After 1...Kg4 I can't see any draw. 😛

i

Joined
30 Oct 04
Moves
7813
01 Jul 05

Originally posted by THUDandBLUNDER
After 1...Kg4 I can't see any draw. 😛
It's White to move 🙂

Secret RHP coder

on the payroll

Joined
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155080
01 Jul 05

Originally posted by ilywrin
Okay, here is another from that period (around 1920's) by another author. Pawns only:
[fen]8/7p/8/8/8/5p1k/7P/6K1 [/fen]
White to draw
How about 1.Kf2 Kg4 2.Ke3! h5 (h6) 3.Kf2 Kf4 4.Kf1 Ke3 5.Ke1 f2+ 6.Kf1 h4 (h5) 7.h3 (h4)=. Looks a bit simple, but I don't see how else Black is going to make any progress. The idea for white is to make black use his h-pawn tempos first, so that he doesn't get zugged into playing Kg2 later.

i

Joined
30 Oct 04
Moves
7813
02 Jul 05

Originally posted by BigDoggProblem
How about 1.Kf2 Kg4 2.Ke3! h5 (h6) 3.Kf2 Kf4 4.Kf1 Ke3 5.Ke1 f2+ 6.Kf1 h4 (h5) 7.h3 (h4)=. Looks a bit simple, but I don't see how else Black is going to make any progress. The idea for white is to make black use his h-pawn tempos first, so that he doesn't get zugged into playing Kg2 later.
Okay that was easy and as I see from your solution not very correct 😉 The author was Grigoriev famous for his pawn studies.
White was supposed to play 4.Ke1! after 2...h6 but I really cannot see a difference.
Okay, another piece, this time however the question is:
Can White draw? :

Secret RHP coder

on the payroll

Joined
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02 Jul 05

Originally posted by ilywrin
Okay that was easy and as I see from your solution not very correct 😉 The author was Grigoriev famous for his pawn studies.
White was supposed to play 4.Ke1! after 2...h6 but I really cannot see a difference.
You gave up too soon! It appears 4.Ke1 is indeed forced.

If 4.Kf1?? Ke3! 5.Ke1 f2+! 6.Kf1 Kf3! wins for Black. White is forced to move his h-pawn.

i

Joined
30 Oct 04
Moves
7813
02 Jul 05

Originally posted by BigDoggProblem
You gave up too soon! It appears 4.Ke1 is indeed forced.

If 4.Kf1?? Ke3! 5.Ke1 f2+! 6.Kf1 Kf3! wins for Black. White is forced to move his h-pawn.
Okay let's see:
7.h4! and now what? 7...h5 stalemate; 7...Kg3(e3) 8.h5=; 7...Kg48.Kxf2=

M

Joined
12 Mar 03
Moves
44411
02 Jul 05

Originally posted by ilywrin
Okay that was easy and as I see from your solution not very correct 😉 The author was Grigoriev famous for his pawn studies.
White was supposed to play 4.Ke1! after 2...h6 but I really cannot see a difference.
Okay, another piece, this time however the question is:
[b]Can White draw?
:
[fen]1k3B1r/N7/7P/8/3n4/7K/1b6/8 [/fen][/b]
I don't have all variations yet, but I believe yes,white can draw with 1.Bg7 Rh7 (otherwise Bxd4+ and the fork on c6) 2.Kg4 Kxa7 (to be analysed what happens after other moves) 3.Kh5 Nf5 (Ne6? but I think that too will draw) 4.Bxb2 Rxh6+ 5.Kg5 Rh2 6.Be5 Rf2 7.Bf4 Nd4 (only move to escape from Be3+) 8.Be3 and black cannot get out of the pin without losing the knight. He can try 8. ... Rf5+ 9.Kg4 Rd5 10.Kf4 Kb6 but that won't help 11.Ke4 Kc5 12.Kd3 Rd6 (or other move on d-file) 13.Kc3 etc...

Anyone helps for the other variations?