New Piece Value Formula

New Piece Value Formula

Only Chess

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Isolated Pawn

Wisconsin USA

Joined
09 Dec 01
Moves
71275
17 Apr 18

1 point per reachable square + one point per supporting piece - 1 point per defending piece. Thoughts?

s
Fast and Curious

slatington, pa, usa

Joined
28 Dec 04
Moves
53223
17 Apr 18

Originally posted by @ketchuplover
1 point per reachable square + one point per supporting piece - 1 point per defending piece. Thoughts?
Isn't that just a reformulation of 'space points'? How many points you attack with your pieces on the opponents side of the board? If you count them up as a tally, say white has 10 space points and black has one, it would be easy to see black being in deep doo doo. And of course double trouble if the space points coincide on one opponent square, say f7 or some such.

mlb62

Joined
20 May 17
Moves
15791
18 Apr 18

is this how computers assign values?

Joined
18 Jan 07
Moves
12466
18 Apr 18

Originally posted by @ketchuplover
1 point per reachable square + one point per supporting piece - 1 point per defending piece. Thoughts?
Simplistic. A white knight on e6, supported by one pawn, is rarely worth the same as that same knight on c3 supported by its queen.

Then again, it's not significantly more simplistic than any other common piece value formula.

Secret RHP coder

on the payroll

Joined
26 Nov 04
Moves
155080
18 Apr 18

Originally posted by @shallow-blue
Simplistic. A white knight on e6, supported by one pawn, is rarely worth the same as that same knight on c3 supported by its queen.

Then again, it's not significantly more simplistic than any other common piece value formula.
That formula could fluctuate wildly from move to move as line-moving pieces get blocked and unblocked.

Dave

S.Yorks.England

Joined
18 Apr 10
Moves
83829
18 Apr 18

Originally posted by @ketchuplover
1 point per reachable square + one point per supporting piece - 1 point per defending piece. Thoughts?
Don't see the point personally.
There's too many variables particularly in an end game.
What "value" would you assign to a pawn one square away from queening?