How young to start kids (and how)?

How young to start kids (and how)?

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S

Joined
07 Aug 05
Moves
145
21 May 07

I wonder how young you can start teaching kids chess. I have twins that are only 2 1/2yrs old right now, and don't think they can learn anything yet, but I wondered how early people have started learning before.

I also wonder how you can progress a child from a beginning game with simple moves.

I'm amazed at the skill of those K-1 Elementary kids (wow!)

i

Joined
26 Jun 06
Moves
59283
21 May 07

if it were me, i wouldnt start out with the king like most teachings do....id just put a knight and a bishop on the board and have them play one on one with those for a while..

k

Sigulda, Latvia

Joined
30 Aug 06
Moves
4048
21 May 07

Well my sister is only 1yr10mths and she already knows names of the pieces. Though she has no understanding of how they move. But the faster you start to teach, the better the kid will play. Just remember that you need to make it as fun. Make him want to play. Let him win you a fw times so kid gets some confidence, otherwise he/she would lose the interest quick.

aw
Baby Gauss

Ceres

Joined
14 Oct 06
Moves
18375
21 May 07

Originally posted by kbaumen
Make him want to play. Let him win you a fw times so kid gets some confidence, otherwise he/she would lose the interest quick.
I really think that's pretty non-educational. Better is to teach the young ones that winning is good and important but more important is to win.

k

Sigulda, Latvia

Joined
30 Aug 06
Moves
4048
21 May 07

Originally posted by adam warlock
I really think that's pretty non-educational. Better is to teach the young ones that winning is good and important but more important is to win.
😀 Do I smell sarcasm? (Can I really smell something from a computer, if it's not a burn?) But you are right. Participation is actually a very important thing, however, wining is the main goal.

For RHP addons...

tinyurl.com/yssp6g

Joined
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15013
21 May 07
1 edit

Originally posted by kbaumen
😀 Do I smell sarcasm? (Can I really smell something from a computer, if it's not a burn?) But you are right. Participation is actually a very important thing, however, wining is the main goal.
I believe I heard this from wulebrg, but he suggests that you rotate the board when an obvious tactic arises. That way the kid gets to win, and learns from his/her mistakes.

D

k

Sigulda, Latvia

Joined
30 Aug 06
Moves
4048
21 May 07

Originally posted by Ragnorak
I believe I heard this from wulebrg, but he suggests that you rotate the board when an obvious tactic arises. That way the kid gets to win, and learns from his/her mistakes.

D
Sounds like a good idea.

aw
Baby Gauss

Ceres

Joined
14 Oct 06
Moves
18375
21 May 07

Originally posted by kbaumen
Sounds like a good idea.
Pretty good idea. And no sarcasm was intended on the last post.

k

Sigulda, Latvia

Joined
30 Aug 06
Moves
4048
21 May 07

Originally posted by adam warlock
Pretty good idea. And no sarcasm was intended on the last post.
A typo then? I understood it as sarcasm.
winning is good and important but more important is to win.

aw
Baby Gauss

Ceres

Joined
14 Oct 06
Moves
18375
21 May 07

Originally posted by kbaumen
A typo then? I understood it as sarcasm.
winning is good and important but more important is to win.
Typo. Haven't realized that till now. It was meant to be that more important is to learn. Freudian slip maybe. 😳

i

Joined
26 Jun 06
Moves
59283
21 May 07

you have a chance to make your kids really smart with this game, so they already will be winning, just make it fun🙂

A

Joined
02 Feb 07
Moves
394
21 May 07

A few years ago, I read of an idea one father tried when beginning to teach his young child the game. After the child could successfully identify all the pieces by name, the father would place one piece in the bag and let the child feel (but not see) the piece and the child would then have to identify the piece by feel alone. It sounded like a good way to make the learning process fun.

A

Joined
28 Nov 06
Moves
4374
21 May 07

Originally posted by AlboMalapropFoozer
A few years ago, I read of an idea one father tried when beginning to teach his young child the game. After the child could successfully identify all the pieces by name, the father would place one piece in the bag and let the child feel (but not see) the piece and the child would then have to identify the piece by feel alone. It sounded like a good way to make the learning process fun.
I like this. You may also try other games with them as well. Get as many pieces of the same type as you can, and tell the child to place (for instance, all the Queens) all the pieces of the same type on the board so that no two pieces are attacking the same square. It is fun, challenging, and will teach piece movement, and position control.

i

Joined
26 Jun 06
Moves
59283
21 May 07

Originally posted by AlphaAlekhine
I like this. You may also try other games with them as well. Get as many pieces of the same type as you can, and tell the child to place (for instance, all the Queens) all the pieces of the same type on the board so that no two pieces are attacking the same square. It is fun, challenging, and will teach piece movement, and position control.
yes, this is a better idea than them playing someone...fun little mini-puzzles to build them up.

wotagr8game

tbc

Joined
18 Feb 04
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61941
21 May 07

Originally posted by Ragnorak
I believe I heard this from wulebrg, but he suggests that you rotate the board when an obvious tactic arises. That way the kid gets to win, and learns from his/her mistakes.

D
Yeh, until the kid twigs and starts setting up elaborate mates in their own position to finish you off with style. 😛