resolving stuck clan games

resolving stuck clan games

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chemist

Linkenheim

Joined
22 Apr 05
Moves
656071
17 Dec 13

Hi,

there is a clan challenge ou ther where both players have been gone missing.

So I suggest to make clan games also automatic time-out like tournaments.

S
Caninus Interruptus

2014.05.01

Joined
11 Apr 07
Moves
92274
17 Dec 13

Make all games auto timeout. 😀

chemist

Linkenheim

Joined
22 Apr 05
Moves
656071
17 Dec 13

Originally posted by SwissGambit
Make all games auto timeout. 😀
So fro friendly games there should then be a non-timed variant electable.

S
Caninus Interruptus

2014.05.01

Joined
11 Apr 07
Moves
92274
18 Dec 13

Originally posted by Ponderable
So fro friendly games there should then be a non-timed variant electable.
Abolish all friendly games! 😠

Australia

Joined
20 Jan 09
Moves
386313
18 Dec 13

Originally posted by SwissGambit
Abolish all friendly games! 😠
That's not very friendly ... 😕

S
Caninus Interruptus

2014.05.01

Joined
11 Apr 07
Moves
92274
19 Dec 13

Originally posted by Kewpie
That's not very friendly ... 😕
You can be friends after the game.

chemist

Linkenheim

Joined
22 Apr 05
Moves
656071
14 Feb 14

Originally posted by SwissGambit
Make all games auto timeout. 😀
So this suggestion by SG got two thumbs up while the original one got none 🙁

Joined
10 Jan 08
Moves
16951
16 Feb 14

There - thumbs up +1 = 2

chemist

Linkenheim

Joined
22 Apr 05
Moves
656071
16 Apr 14

Originally posted by Ponderable
So this suggestion by SG got two thumbs up while the original one got none 🙁
thumb situation has improved. Feedback from site administration: none.

So I push this up once again

Misfit Queen

Isle of Misfit Toys

Joined
08 Aug 03
Moves
36681
24 Apr 14
2 edits

Originally posted by Ponderable
Hi,

there is a clan challenge ou ther where both players have been gone missing.

So I suggest to make clan games also automatic time-out like tournaments.
They're not?? I didn't know that. What function does the timebank serve for clan games then?

That would explain things, tho. I'm involved in a couple clan challenges against the same clan where the one guy hasn't moved in 169 days and he's scheduled to be removed from their clan, so he might not be coming back. Even one of the players going missing is enough to bog the whole challenge down.

I endorse this suggestion all the way.