13 Oct '07 06:15>
FAQ
I'd like to see a couple of small changes here:
add a striped red/yellow clock to mean "less than 24 hours before skull appears" and a solid yellow clock for "less than 48 hours before skull appears"
make the smaller timebank-using marker a letter T instead to avoid confusion with the other clocks.
Since the alerts clocks don't distinguish between move-time and timebank-time, they are the best information on which games really MUST be played now to avoid timeout loss.
I'd like to see a couple of small changes here:
add a striped red/yellow clock to mean "less than 24 hours before skull appears" and a solid yellow clock for "less than 48 hours before skull appears"
make the smaller timebank-using marker a letter T instead to avoid confusion with the other clocks.
Since the alerts clocks don't distinguish between move-time and timebank-time, they are the best information on which games really MUST be played now to avoid timeout loss.