Timeout zero

Timeout zero

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Ha

Joined
03 Apr 06
Moves
80095
25 Dec 08

Dear Russ,

I know that you are always very busy and that the recent addition of conditional moves has required a great deal of work. The conditional moves and opening library are very useful and generous features. However, it seems that there is one slightly more important. That is the option of timeout zero. This function already exists and was used in certain tournaments. It seems logical, therefore, to offer the same option for normal games. Also, since the feature already exists in certain tournaments, it can't take long to modify the code for all games. Is it reasonable to hope that this feature will be added to RHP within a minimal delay?

Best regards and thank you for your wonderful site I enjoy everyday.

Pale Yellow Star!

Minneapolis

Joined
29 Sep 08
Moves
38345
29 Dec 08

as mention in another thread, this would be an excellent option in clan challenges as well.