Originally posted by Very Rusty
I have no idea of whose game the two hypothetical variations are. ... I certainly wouldn't see all that!!!
I was referring to this game:
Game 11625537
I would not have seen all that either (EDIT: not OTB with a clock running anyway). The idea is this: one applies a general principle, for example the gain of tempo by shuttling the king back and forth to force the other king to waste moves and yield ground (the principle is called “triangulation” ), and then, when it gets down to a straightforward pawn race, one
counts instead of trying to visualize something along the lines of “I go here you go there I go here you go there...”
I referred to that game not because of who played it or who won it, but because it happens to offer a particularly clear example for demonstrating how to think through endgames. (There might have been other outcomes, of course.)
I apologise if this comment is in the wrong forum. Maybe should be moved to "Chess Only."