13 Jan '09 00:19>1 edit
It's high time RHP adopted rating floors similar to what the US Chess Federation uses.
The idea is this: After X games at a certain rating class, a player's rating cannot fall 200 points below that class.
Example: Player A's rating remains over 1900 for 30 games. This establishes a rating floor of 1700. His rating can no longer fall below 1700 no matter how many games he loses.
Benefits:
- Deters sandbagging. Once you perform at a 1900 level, you cannot tank your rating to win banded tournaments U1700 or lower.
- Keeps rating more accurate in the event of a forced absence from the site. No more 2000 players coming back as 1200s after an absence, and terrorizing the lower-grade tourneys, clan challenges, etc.
In the unlikely event that a player's true strength drops more than 200 points, a request can be made to site admins, or game mods, to lower the rating floor. The claim should not be accepted unless that player has been stuck on their rating floor for a long time [and not due to absence!].
The idea is this: After X games at a certain rating class, a player's rating cannot fall 200 points below that class.
Example: Player A's rating remains over 1900 for 30 games. This establishes a rating floor of 1700. His rating can no longer fall below 1700 no matter how many games he loses.
Benefits:
- Deters sandbagging. Once you perform at a 1900 level, you cannot tank your rating to win banded tournaments U1700 or lower.
- Keeps rating more accurate in the event of a forced absence from the site. No more 2000 players coming back as 1200s after an absence, and terrorizing the lower-grade tourneys, clan challenges, etc.
In the unlikely event that a player's true strength drops more than 200 points, a request can be made to site admins, or game mods, to lower the rating floor. The claim should not be accepted unless that player has been stuck on their rating floor for a long time [and not due to absence!].