I finished this game a few weeks ago. I mostly enjoyed the game until nearing the end of it.
The battles are pretty fun, though I think they reuse the concept of bosses having multiple attack points too frequently. As far as the game play, my only real gripe is pointless side-quests you're required to do which for the most part aren't fun. The good outweighs the bad enough that the negatives didn't detract much from the game.
The real failing of FF7 Remake is in the story. If you played this as a kid like I did, the way this game ended was a severe disappointment. The entire game focuses on Midgar, the area of the original game that was only the beginning segment of a much larger epic. You don't get to explore the world like in the original, travel the ocean, fly in the sky, none of that.
The game spends too long on this section. At first, it's nice to see this part of the game get fleshed out, but it becomes dull after a while. The game introduced Sephiroth, the main villain, FAR too early. There's no build up to the villain, you see him immediately and quite frequently, in annoying "visions".
The final battle feels rushed. The battle with Sephiroth feels more obligatory that anything else. I remember thinking "no...this can't be almost over". Then the game ends, leaving you feeling empty.
The visuals are among the best in gaming history. It's too bad the story was botched here. The makers of the game apparently want to span the entire story of multiple games that are coming out god-knows-when. They should've released it as one complete game.
Overall, it was a good experience until the end.
The battles are pretty fun, though I think they reuse the concept of bosses having multiple attack points too frequently. As far as the game play, my only real gripe is pointless side-quests you're required to do which for the most part aren't fun. The good outweighs the bad enough that the negatives didn't detract much from the game.
The real failing of FF7 Remake is in the story. If you played this as a kid like I did, the way this game ended was a severe disappointment. The entire game focuses on Midgar, the area of the original game that was only the beginning segment of a much larger epic. You don't get to explore the world like in the original, travel the ocean, fly in the sky, none of that.
The game spends too long on this section. At first, it's nice to see this part of the game get fleshed out, but it becomes dull after a while. The game introduced Sephiroth, the main villain, FAR too early. There's no build up to the villain, you see him immediately and quite frequently, in annoying "visions".
The final battle feels rushed. The battle with Sephiroth feels more obligatory that anything else. I remember thinking "no...this can't be almost over". Then the game ends, leaving you feeling empty.
The visuals are among the best in gaming history. It's too bad the story was botched here. The makers of the game apparently want to span the entire story of multiple games that are coming out god-knows-when. They should've released it as one complete game.
Overall, it was a good experience until the end.