17 Apr '19 12:07>3 edits
@mghrn55
My apologies for comparing you to McTayto. I retract the statement.
"We didn't make this bed." Not you personally, that is true; you inherited leadership of a clan with a methodology already in place and long-established. Nonetheless, Metallica contributed substantially to the current situation in which the clan system has become a Game of Throwns.
I repeat, the motive or rationale for resigning games which might yet have been won or drawn is irrelevant, whether to deflate ratings or for some other purpose. The effect is the same, and it affects the entire clan system, not just your clan's players' ratings. When Metallica players throw games which might yet have been drawn or won, it not only artificially deflates Metallica players' ratings, it also artificially inflates those of Metallica's opponents.
The net change for one player for two games is negligible, as you rightly point out. But it's not about only two games for one player; it's about a concerted method implemented over years, as in the hypothetical scenario I sketched out.
With the result that clan captains can no longer assume that any Metallica player's current rating is accurate, nor even the current ratings of any players who recently played Metallica. Thus, extensive research into the games of prospective opponents (Metallica or otherwise) to see whether any were thrown, as well as research into prospective opponents' (Metallica or otherwise) past ratings (five-year highs and averages), is required.
Such extensive research (specifically into thrown games) wouldn't be necessary, if the ratings were accurate. They would be accurate if all games were played to "completion" in the non-trivial sense that a game ends in checkmate, or is drawn, or times out, or is resigned when the opponent's position is judged to be so overwhelming that checkmate is certain and not otherwise.
I do not mean to persecute you personally, nor defame your clan's memorable record of wins. Metallica takes the flak because you are a highly visible clan and your method has been outted. My complaint is not with you personally.
The long and short of it is that Metallica's practice of throwing games has knock-on effects for the entire clan system. It's not just something clever you guys do; it affects all of us. Don't get me wrong; I do not begrudge your success, and I have no doubt that you would continue to dominate if you dropped the practice of throwing games. My point is that we do not have a level playing field here, and Metallica is part of the reason why. Not the only reason, I hasten to add. If other clans are manipulating the system (whether with intent or as a 'side-effect' of a clan strategy), they should be outted and called to order.
My apologies for comparing you to McTayto. I retract the statement.
"We didn't make this bed." Not you personally, that is true; you inherited leadership of a clan with a methodology already in place and long-established. Nonetheless, Metallica contributed substantially to the current situation in which the clan system has become a Game of Throwns.
I repeat, the motive or rationale for resigning games which might yet have been won or drawn is irrelevant, whether to deflate ratings or for some other purpose. The effect is the same, and it affects the entire clan system, not just your clan's players' ratings. When Metallica players throw games which might yet have been drawn or won, it not only artificially deflates Metallica players' ratings, it also artificially inflates those of Metallica's opponents.
The net change for one player for two games is negligible, as you rightly point out. But it's not about only two games for one player; it's about a concerted method implemented over years, as in the hypothetical scenario I sketched out.
With the result that clan captains can no longer assume that any Metallica player's current rating is accurate, nor even the current ratings of any players who recently played Metallica. Thus, extensive research into the games of prospective opponents (Metallica or otherwise) to see whether any were thrown, as well as research into prospective opponents' (Metallica or otherwise) past ratings (five-year highs and averages), is required.
Such extensive research (specifically into thrown games) wouldn't be necessary, if the ratings were accurate. They would be accurate if all games were played to "completion" in the non-trivial sense that a game ends in checkmate, or is drawn, or times out, or is resigned when the opponent's position is judged to be so overwhelming that checkmate is certain and not otherwise.
I do not mean to persecute you personally, nor defame your clan's memorable record of wins. Metallica takes the flak because you are a highly visible clan and your method has been outted. My complaint is not with you personally.
The long and short of it is that Metallica's practice of throwing games has knock-on effects for the entire clan system. It's not just something clever you guys do; it affects all of us. Don't get me wrong; I do not begrudge your success, and I have no doubt that you would continue to dominate if you dropped the practice of throwing games. My point is that we do not have a level playing field here, and Metallica is part of the reason why. Not the only reason, I hasten to add. If other clans are manipulating the system (whether with intent or as a 'side-effect' of a clan strategy), they should be outted and called to order.