@lemondrop said
a closely fought match
decide by a point
yet the distribution of points just doesn't seem right
a one point victory results in a 20 point swing
something is afoul
You are referring to the challenge below.
Clan challenge 299688
Let's see now ....
Challenge was won 5 games to 4 with 1 draw.
Your proposal is to award points to the losing clan for the games they won ?
That is worse than the gross points system which awards 0 points to the losing clan.
Gross points is flawed because it allows clans to win simply because they play the most challenges.
Awarding points to a losing clan is even worse in this regard.
Gross points only has a chance of working if every clan plays a challenge against every other clan and every clan plays the same number of challenges.
And that is the clan league.
Points are subtracted for losing a challenge because it introduces an element of risk/reward to the challenges.
And it provides a sense of balance between the extremes.
Those being:
1- clans winning with high volume of challenges irregardless of their performance. i.e. won lost ratio
YOU HAVE TO PERFORM TO WIN !!
2- a clan rating system (carrobies ELO proposal) that allows a clan to win playing very few challenges.
YOU HAVE TO PLAY TO WIN !!
The net point system isn't perfect.
But it strikes a reasonable balance between the 2 systems above.
Not everyone will like it.
But it's what we have.